Monday, 20 October 2014

Hi guys,

All moving platforms are now working as they should, going to make a new level to test, using all the tiles available at the moment to see if everything works together.

Fixed a small bug where the editor would crash when i was making larger levels.

Made a simple large level to test the dimensions, found a a bug where the spikes are not being displayed in the game, have to fix this and still have to enter the dimensions of the world manually so that player stays within world and does not fall off, i will make the editor save this information so that when loaded into game it works out the worlds boundaries automatically without have to enter them in manually.

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