Saturday 25 October 2014

Hi Folks,

Spikes are now being displayed in game. All tiles working as they should now.

fixed a bug where the moving platforms were not being displayed correctly when reloaded into editor.

Fixed a bug where the static tiles were not being displayed correctly when reloaded into editor.

Checked levels were loading ok in editor and in game, everything seems to be ok now.Can reload levels into editor and edit them, save them  and reload them into game as often as i like with no positional errors now.

fixed bug where number of stars was not reset in editor when reloading a level.

Added a home and end key to the placement editor to take you  to the top left and bottom right of the level instantly, helps a lot when creating large levels so you dont have to navigate to the end or start of a level manually.

number moving tiles text was not being updated when deleting them. now fixed

tested game on mobile and the character was not going to the far left of world and was falling off the right side of the word. This has now been fixed. Was previously testing game on pc where everything was working ok.


I have decided to blog fewer times than before because i do not get a lot of time to code, i will do more if i manage to code quite a bit and make quite a few advances in the game, but feel that some posts do not contain enough as i have maybe only fixed a couple of bugs and not much else. hopefully each post from now on will contain a lot more and be worthwhile reading than just a post that says i have fixed a bug.

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