Tuesday 30 September 2014

Hi guys,

Fixed a few more bugs today.

  • A white block  was appearing when game was loading, which was caused by game trying to load an extra tile from the data that did not exist.
  • When setting up screen an extra star was being displayed which was for the stars collected count. deleted the spare star.
  • in the editor the text when entering a moving platform speed information, the text was not getting deleted and it  was displayed constantly, this has now been fixed.
some bugs that have been fixed recently have just been a bit cosmetic and just tidying things up a bit, but all things that needed to be done.

Also added the ability to reload a previously saved level, which now means that i can design a level and add/remove/tweak things once i have tested it.

can only create one level at a time at the moment without going into the code and changing the name of the save file, but once i add a settings screen i will be able to do this within the editor which means i can load and save multiple levels, then the creation of levels can begin. although still to add more items and platforms to the game and more features to the editor to allow me to add more things to the final levels.

Im happy with the progress im making now especially to the editor as this will eventually allow me to add lots of levels quickly to the final game.

I have also designed the settings screen to be used within the editor.

Next i will have to code the settings screen so that it is easier to set the level size and name, without having to code this into the editor manually for every level created, as i am having to do at the moment.

See you next time guys.

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