been working on the level editor a bit more. i have got it saving the moving platforms as well as the tile information to a file ready for it to be imported into the game.
Now all i have to do is to make the main game load the file in to be displayed as the new level. need the program to convert the data into moving platforms for the main gameplay. shouldnt be too long till i have added this feature, then all i need to do is add the exit to finish the level so that the next level can be loaded.
I am getting there slower than i would like, but i can hopefully start coding a bit more now that work is not as hectic anymore.
once this is done i will post another video of a new level with moving platforms in it, so you can all see the progress i have made. and things will start moving along at a quicker pace from now on.
cya soon guys.
Monday, 25 August 2014
Monday, 11 August 2014
Added a counter for stars and tiles used.
The counter for stars keeps track of them as i want 100 per level. the total tiles counter is used to work out the length of the save level file, which i need when i reload file into game.
added more buttons to the GUI, but they dont do anything yet as i havent coded the functions for them yet.
The counter for stars keeps track of them as i want 100 per level. the total tiles counter is used to work out the length of the save level file, which i need when i reload file into game.
added more buttons to the GUI, but they dont do anything yet as i havent coded the functions for them yet.
Sunday, 10 August 2014
The GUI in the editor is coming along nicely, i have implemented a few basic functions, but have a few new ones that i want to add as theses would help me make some great levels without have to hard code anything about the levels in the app itself. The more i can get the editor to do the quicker the levels can be made.
The editor takes a lot of time to code but eventually i will be able to turn out levels a lot quicker and that would save a lot of time, and the editor can be used for other games and apps as well as it is a standalone editor, so the more polished and more useful i can make it, will save me a massive amount of time on this and future projects.
I only plan to add functions that help me with this project at the moment with a view to expand its capabilities later and add functions that will help me with different types of games also.
The editor takes a lot of time to code but eventually i will be able to turn out levels a lot quicker and that would save a lot of time, and the editor can be used for other games and apps as well as it is a standalone editor, so the more polished and more useful i can make it, will save me a massive amount of time on this and future projects.
I only plan to add functions that help me with this project at the moment with a view to expand its capabilities later and add functions that will help me with different types of games also.
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Level Editor Screenshot |
Saturday, 9 August 2014
I have added some background music to the platform game, which is just a short loop at the moment, i will add a longer soundtrack later.
Going to start working on the placement editor and give it a new GUI so will be leaving the platform game till i have added a few more features to it so i can start making some levels for the game.
I will post a screenshot when i have finished the layout, to show you all my progress.
Going to start working on the placement editor and give it a new GUI so will be leaving the platform game till i have added a few more features to it so i can start making some levels for the game.
I will post a screenshot when i have finished the layout, to show you all my progress.
Monday, 4 August 2014
Fixed the jumping on moving platform problem. it seems to work the way it should now.
next task is to work on the level editor a bit, making it able to accept moving platforms.
I also need to make it reload levels already created, currently i can only save levels as i make them with no option to reload to edit the levels.
once that is done i will have to add some baddies to avoid in the game and again add these to the editor. hopefully wont take long to add these features.
Might even post another screenshot soon.
Cya all next time.
next task is to work on the level editor a bit, making it able to accept moving platforms.
I also need to make it reload levels already created, currently i can only save levels as i make them with no option to reload to edit the levels.
once that is done i will have to add some baddies to avoid in the game and again add these to the editor. hopefully wont take long to add these features.
Might even post another screenshot soon.
Cya all next time.
Monday, 28 July 2014
Sorry i am taking a bit of time to post blogs, but my work is hectic at the moment and i am not finding a lot of spare time to do any coding. I hope to get a bit more coding soon.
I have tidied up a few things today, so that the game looks a bit more polished, there is a long way to go, but wanted to get this done as leaving all these things just mounts up and you end up with loads of silly little things to get done. Its just things like making sure everything gets deleted when you enter the main menu and final score screen when you die. i also had a lot of variables being printed on different screens so i could track what was happening as i played the game, makes it much easier to debug. Everything is now as it should be and its starting to look better.
I have added some basic moving platforms, which seem to work well, but my character cant seem to jump while on them, she can move left and right but not jump at the moment. I do not know why she cant jump, but i will look at that next time.
Once that is done i will have to try and add the moving platforms to the level editor to make it easier to add the platforms for the game.
Time for bed now as it is 1.25am and i am working in the morning.
See you next time guys.
I have tidied up a few things today, so that the game looks a bit more polished, there is a long way to go, but wanted to get this done as leaving all these things just mounts up and you end up with loads of silly little things to get done. Its just things like making sure everything gets deleted when you enter the main menu and final score screen when you die. i also had a lot of variables being printed on different screens so i could track what was happening as i played the game, makes it much easier to debug. Everything is now as it should be and its starting to look better.
I have added some basic moving platforms, which seem to work well, but my character cant seem to jump while on them, she can move left and right but not jump at the moment. I do not know why she cant jump, but i will look at that next time.
Once that is done i will have to try and add the moving platforms to the level editor to make it easier to add the platforms for the game.
Time for bed now as it is 1.25am and i am working in the morning.
See you next time guys.
Saturday, 19 July 2014
AAAAAAAAAAARRRRRRRRRRRRRGGGGGGGGGGGGHHHHHHHHHHHHHH!!!!
Programmers worst nightmare happened to me, i managed to somehow delete my code.
Thank the heavens that i have been backing up regularly, only problem is i have lost about a weeks worth of programming.
I have been fixing this today and i should be where i was before the little accident, just a little more to do. I think i will be backing up a bit more regularly from today.
Once i am back to where i was i am going to fix a few little bugs to the game and tidy up the screen layouts a bit, as all sprites are not being deleted when you die and go back to main menu.
Speak to you all soon, and hope to not get any more little accidents.
Programmers worst nightmare happened to me, i managed to somehow delete my code.
Thank the heavens that i have been backing up regularly, only problem is i have lost about a weeks worth of programming.
I have been fixing this today and i should be where i was before the little accident, just a little more to do. I think i will be backing up a bit more regularly from today.
Once i am back to where i was i am going to fix a few little bugs to the game and tidy up the screen layouts a bit, as all sprites are not being deleted when you die and go back to main menu.
Speak to you all soon, and hope to not get any more little accidents.
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