Monday 2 February 2015

Hi Guys,

went to add some baddies to the four test levels that i had created, only to find out that the editor does not clear the levels as the new ones are loaded, so i got all the levels merged into one another and updated the files in the game before i found out what had happened.

Soooo i have had to redo all the levels again and fix the bug in the editor that caused this. the previous level is now deleted from editor before new one is uploaded.

Added some error checking in the placement editor to make it run more smoothly, i am currently the only person using this, so i know how to use it and havent thought much about error checking, but after the previous mishap, i will be adding some to stop any more accidental mishaps.



  • Added the delete all command to the editor.
  • Added a new menu to confirm whether you want to create a new level or not, warning the user that all current level data will be erased.
  • Fixed bug where co-ordinates of baddies picked was not saved correctly
  • Baddies now appear visually in the editor, so you can see where you placed them.



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