Tuesday 17 March 2015

Hey guys,

Spent ages trying to fix a bug where Sarah would keep jumping when the jump button was continuously pressed on mobile, this has now been fixed (i hope. still to test thoroughly though)
I have been tweaking the movement and collision detection of Sarah, to try and get it just right for the game, I feel the changes made provide more of a challenge, as she was jumping  too high. I have also tweaked the size of the sprites so that the game plays better overall, i feel as if i could tweak the settings forever to try and make everything work a bit better, but i will have to leave it at some point or i will never get the game done. still got loads to implement including game menus, levels, end of level screen, pause screen. this game will be free but with ads to support extra development like new levels and features etc. will try and include an in app purchase to get rid of ads for those of you that would prefer to pay me a small fee to get rid of them and make the game more enjoyable.

Once i have tested some more i will upload the latest version to the app store.

Remember to leave a comment with any bug reports, suggestions or just to say hi.


Features added and bug fixes

  • Fixed bug where sarah would jump continuously on mobile version.
  • Changed the collision detection on Sarah, slightly.
  • Changed the height that Sarah jumps, felt she jumped to high.
  • Changed the size of Sarah, made her slightly smaller so that she can fit under 1 tile height.
  • Had to tweak the jelly spring sprites. i took away the excess transparency, and changed the height and width  slightly.
  • Changed the height that the springs propel you, felt it was far too high.
  • Added a 3rd level to the beta version.
  • adjusted the height of the spike sprites as sarah was colliding with them even when she was standing on a platform and they were below her.

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