Below is a screenshot of the baddies menu, which will allow me to add obstacles in the game to make it more challenging.
I am going to add the arrow and monster types for the moment in this game as that is all i need at the moment. The arrow type is like an arrow is being fired from a bow, it shoots out from one tile and flies across the room until it gets to another tile, always in one direction, either right to left or left to right. the only settings this type needs is the start/end positions, speed and delay. The delay setting is the delay between each arrow type being fired.
The monster type needs the settings start/end position, speed and delay. the direction for this type is worked out by the start and end positions and they can travel continuously from left to right and back again or up and down continuously.
Baddies Menu |
I now have to implement these into the editor, i keep you updated as i complete this.
Baddie Menu now displays in editor and the cancel button is functional.
Baddie Menu now displays in editor and the cancel button is functional.
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